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*During Max's chapter (Roivas Mansion, Chapter 5), after climbing down the ladder in the basement you may reach the asylum with a solitary barred door. Attempting to open it causes Max to realize he is trapped inside (foreshadowing). The effect does not occur with a full Sanity Meter.
 
*During Max's chapter (Roivas Mansion, Chapter 5), after climbing down the ladder in the basement you may reach the asylum with a solitary barred door. Attempting to open it causes Max to realize he is trapped inside (foreshadowing). The effect does not occur with a full Sanity Meter.
 
*In the room with strange purple flooring ([[Ehn'gha]], Chapter 12), failing to tiptoe across causes the unnamed [[worm]] beast to attack. The screen will take up a sepia tone, and you will not be able to escape from the room until your Sanity Meter is full. Casting Recover Xel'lotath will restart the room and place the player back on the runic floor, though curiously drinking Liquid Courage will not and will allow the player to leave.
 
*In the room with strange purple flooring ([[Ehn'gha]], Chapter 12), failing to tiptoe across causes the unnamed [[worm]] beast to attack. The screen will take up a sepia tone, and you will not be able to escape from the room until your Sanity Meter is full. Casting Recover Xel'lotath will restart the room and place the player back on the runic floor, though curiously drinking Liquid Courage will not and will allow the player to leave.
*Once reaching the second floor of the Roivas Mansion (as [[Alexandra Roivas|Alex]]), you examine the bathtub and find her dead self in a tub of blood, and hear a blood-curdling scream (possible from Alex reacting, or only in her mind). Triggering this event does not alter your Sanity Meter, but it acts as a Sanity Effect regardless. This effect occurs regardless of the level of the Sanity Meter.
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*Once reaching the second floor of the Roivas Mansion (as [[Alex Roivas|Alex]]), you examine the bathtub and find her dead self in a tub of blood, and hear a blood-curdling scream (possible from Alex reacting, or only in her mind). Triggering this event does not alter your Sanity Meter, but it acts as a Sanity Effect regardless. This effect occurs regardless of the level of the Sanity Meter.
 
*As Alex reads the [[Tome of Eternal Darkness]] (as the player proceeds through other character's Chapters), you may see exchanges between Alex and the ghost of Edward Roivas. Although the times they occur vary somewhat, they always play in order and are situated as plot devices. These events do not pertain to or alter your Sanity Meter, but they act as Sanity Effects regardless. They end with the character of that Chapter treating the conversations as hallucinations, the same as typical Sanity Effects.
 
*As Alex reads the [[Tome of Eternal Darkness]] (as the player proceeds through other character's Chapters), you may see exchanges between Alex and the ghost of Edward Roivas. Although the times they occur vary somewhat, they always play in order and are situated as plot devices. These events do not pertain to or alter your Sanity Meter, but they act as Sanity Effects regardless. They end with the character of that Chapter treating the conversations as hallucinations, the same as typical Sanity Effects.
 
*In the Roivas Mansion (as Alex), you may find a hanging man behind the dining room's piano, Once you examine him, he will open his eyes, and a voice whispers ominously from his unmoving lips: "The darkness is coming."
 
*In the Roivas Mansion (as Alex), you may find a hanging man behind the dining room's piano, Once you examine him, he will open his eyes, and a voice whispers ominously from his unmoving lips: "The darkness is coming."
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