A horror, is a large, somewhat ape-like creature with high physical and magickal strength. Horrors have 3 heads, though Ulyaoth horrors lack eyes and Xel'lotath horrors have 3 large eyes in place of heads. The heads/eyes are the weak points.
Horrors attack by swiping their claws, sometimes using both hands to deal additional damage. Horrors can also use a shock attack in which they stomp on the floor and shoot a bolt of raw Magick at the player, which, apart from inflicting damage, will also drain the stat based on their alignment. Finally, Horrors have a sort of electrical current running through their bodies that will flare up and shock any enemies nearby, making approaching a Horror all the more difficult. This current will target players even if they are invisible or have bound the Horror to fight for them.
- Chattur'gha deals more damage, and cause breathlessness
- Xel'lotath drains Sanity
- Ulyaoth drains Magick
In that sense, Red Horrors inflict the most damage (as practically every Chattur'gha minion does).
Horrors can be summoned by casting the "Summon Horror" spell, which is a 7-point spell consisting of the Tier (summon), Aretak (creature) and Pargon (power) runes and their respective alignment.
- Horrors appear capable of using magick, as evident in Edwin Lindsey's chapter